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Passing Typed Actor Props through Guice bindings in Play

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I’m trying the figure out how to create a top level actor (i.e child of user guardian) with Guice’s bindTypedActor method which doesn’t accept Props. I would like to run this actor on a pinned dispatcher. Additionally I’m not able to figure out how to get a reference to the UserGuardian actor or the typed Actor System in Play (2.8) without having to create my own Actor system

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